Tag Archive: Win32

Jan
09

Learning DirectX and C++: Step 2, Initialise DirectX

In order to make the most simple use of DirectX we must set up the required infrastructure. This is as follows: A swap chain (at least two areas of memory, one for drawing into, one for displaying to the screen). A RenderTargetView (a reference to the area of memory from the swap chain for drawing …

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Dec
22

Learning C++ and DirectX: Step one, create a window.

Figure 1: Creating a new Win32 project in Visual C++

I planned, quite some time ago now, to start writing a series covering my journey, well I’ve finally gotten round to the first bit of it. Hopefully I’ll write a bit more frequently than I have recently, but we’ll see – I’m not making any promises. I’ve bought some books on C++ and DirectX and …

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